Bentley LumenRT for NVIDIA Omniverse Help

Movie Editor

LumenRT for NVIDIA Omniverse allows to create a movie clip in a very simple way.

  1. Add Clip
  2. Timeline Options
  3. Add a Movie Clip
  4. Render Clip
  5. Timeline

SettingDescription
Add Clip Allows to add a clip. Many clips can be added into a single file.
Timeline Options All the option related to Timeline lies over this segment.
  • Start of Animation: Route to the beginning of the Movie Clip.
  • Previous Clip: Allows to go to the previous Keyframe
  • Next Clip: Go to the Next Keyframe.
  • End of Animation: Route to the end of the Movie Clip.
  • Loop: Animation will run on a loop. After it finishes its allotted timeframe It will automatically start over 0 Sec.
  • Save Animation: Save the current Animation.
  • Export Animation: Export the current animation. It can be saved in to the local machine.
  • Import Animation: Import animation from local files.
  • Play: Play the current animation.

Add Clip

Allows to add a clip. Many clips can be added into a single file.

Timeline Options

All the option related to Timeline lies over this segment.
  • Start of Animation: Route to the beginning of the Movie Clip.
  • Previous Clip: Allows to go to the previous Keyframe
  • Next Clip: Go to the Next Keyframe.
  • End of Animation: Route to the end of the Movie Clip.
  • Loop: Animation will run on a loop. After it finishes its allotted timeframe It will automatically start over 0 Sec.
  • Save Animation: Save the current Animation.
  • Export Animation: Export the current animation. It can be saved in to the local machine.
  • Import Animation: Import animation from local files.
  • Play: Play the current animation.

Add a Movie Clip

Use to create a movie clip. This creates a new clip in the Timeline and capture the existing camera position as First Keyframe.

1. Click "Add Clip" to start creating the Animation.

2. After successfully creating the first frame, Another Frame can be added by moving the camera to a new position, click the Add Keyframe button in the empty keyframe slot.

3. To Update any existing keyframe Click on the "Update KeyFrame" after adjust the required camera position.

4. Change the time interval between Two Keyframes by click the keyframe interval box and enter a new value.

5.You can replay the animation by hitting the Play button on the animation Time-line.

Render Clip

To Render the sequence click to this button.

The same dialogue box will appear, like Movie Capture.

Note: For animation choose .mp4 extension.